Updates
What has changed in Type Hunters, newest first.
Sound, Speed & Combat Feel
The Hunt received its full soundtrack, much faster loading and heavier, clearer combat.
- Full soundtrack and sound effects, with themes for the title, the Hunt, the Titan, Rush and Victory.
- Worlds now load once on a new loading screen, so starting a Hunt is near-instant.
- Strong attacks now deal 5 damage and Ultimates 10, with floating damage numbers and larger enemy health numbers.
- Each hunter has their own attack words, and the Titan bursts apart in a new finale.
- Rival Hunt is now Race Hunt, with nicknames and a live positions board.
- New 3D arcade words, a rebuilt incoming attack counter, and attack cards where correct letters turn yellow and mistakes turn red.
Results & Update Log
The final screens and the update log moved into the title world.
- Solo and Race results now sit in the title world.
- The update log moved to its own screen.
- Title buttons were rearranged so they no longer crowd the title.
Presentation Update
The title and results now share one look.
- Solo and Race results were rebuilt, including score submission and standings.
- Hunt selection windows were widened and corrected.
- The title and the Hunt now share the same 3D world.
The Hunt Moves to 3D
The playable Hunt now takes place on a real 3D stage.
- Hunters and monsters now fight in the 3D forest.
- Wave travel moves you through the world between fights.
- The Ultimate camera pull-back and the block screen arrived on the new stage.
Combat Animation Pass
Hunter attacks and monster reactions were rebuilt.
- Fighter, Rogue and Bender each received their own Quick, Strong and Ultimate attacks.
- Hunter idle animations expanded with longer character-specific loops.
- Cubelings gained new block and hit reactions.
Idle Animations & Hunters Online
A smaller update focused on the title screen and the hunters.
- New custom idle animations for all three hunters.
- A live Hunters Online counter on the title screen.
- Refreshed title-screen typography and status panels.
Race Hunt
The first competitive Hunt became playable.
- Race three rivals through the same four-wave Hunt.
- Race markers, a finish flag and final standings.